The Program · Ages 12–18
The FIRST® Tech Challenge is a global robotics program for students. With their mentors, teams design, build, and program a robot for a brand-new game every September — and along the way pick up the skills, confidence, and friendships that outlast any single season.
Why It Matters
The robot is the hook. What students actually leave with is how to solve a hard problem, work as a team, speak up for their ideas, and keep going when the first design doesn't work. That's the part that lasts.
FIRST®, Around the World
The Game
Each season FIRST® sets a brand-new game and every team in the world gets the same problem to solve. This season's is called DECODE: two robots a side, red against blue, and the floor scattered with hollow plastic balls called artifacts.
You score by launching artifacts into your alliance's goal. Find them, collect them off the floor, carry them, shoot them across the field. The first thirty seconds the robots play entirely on their own; then two drivers take over for two minutes.
Teams get a few months to design and build a machine that can do it, inside a strict size limit and a rulebook that changes every year.


Off the Field
A season is more than match play. Teams raise their own funding, build a brand, keep an engineering portfolio, and present their whole process to judges — who hand out awards for the thinking behind the build, not just the score.
Marketing, writing, public speaking, project management. There's a job here for nearly everyone.
What You Walk Away With

Real engineering, aimed at a real problem with a real deadline — not an exercise with a right answer at the back of the book.

Split the work, trust your teammates, and ship something none of you could build alone.

Present to judges, drive under pressure, recover from a failure mid-match — and grow from it.
Open To All
Nobody arrives knowing how to do this. The best teams are a mix — coders, writers and designers, first-timers and veterans — learning from each other as they go.
Curiosity and showing up are the only prerequisites. We teach the rest.

The Culture
Compete as hard as you can, and treat everyone — teammates and rivals — with respect. Both, at the same time.
Help the teams you're up against, even while you're trying to beat them. Lend the spare motor. Share what you learned.
After the Buzzer
FIRST® connects students to scholarships and to a worldwide alumni network. Most go on to study and work in engineering, computing, and science — carrying the habits they built here into whatever they do.
Thunderstrike is Portugal's first FTC team — and we're always looking for the next teammate.